Monday, December 29, 2008

Wind Waker

Okay, I know. It's a video of a kid on Youtube making music. There's only, what 9 trillion of those? But this guy's version of the theme from the Legend of Zelda: Wind Waker is gonna knock your socks off.



By the way, we played through Wind Waker as a family about a year ago (Thanks, Don!), and it was a real treat. Until we started punching each other in the stomachs to see if coins would come out. Then it got painful and upsetting.

Happy Holidays!

Press ALT-F9 to enter Holiday Recovery Mode.

Back to work today. Had a good Christmas.

The kids have hit the post-Christmas wall, where they realize they've played with all of their new toys and games, and they're going to have to go back to inventing their own ways of entertaining themselves.

Kate enjoyed having Dad home, but particularly because Dad's a big help when playing Lego Star Wars.

Conner was much more affectionate, and would spend time just sitting on Dad's lap, giving hugs, and saying "Love you, Dad." He couldn't care less about what presents he got, he was just glad the old man was around.

Sariah was bursting into gleeful squealing whenever I was around, she was so happy to see me. But she was too busy walking all over the place to spend time snuggling. Young and mobile professional walker.

Wife got new books for Christmas, so I didn't see her that much. I think her Christmas was Merry.

Santa brought me a new sleeping bag. Finally watched the Dark Knight and liked it. Got some writing done. I may have a self-published comic in print in a few months.

Really didn't want to come in to work this morning, but woke up and got showered and dressed anyway. I'm on office-drone autopilot today, but I'm looking forward to more comics writing tonight.

Sunday, December 14, 2008

The Most Comfortable Cultist Robe You've Ever Worn.

Or your money back.

The Snuggie.

There's no reason to be cold while you're performing human sacrifice. Those dungeons can get a bit chilly.

(Thanks to the Wife-Lady.)

Friday, December 12, 2008

I Ran Today...

... and didn't die.

Also, I must be like 17 years old now, because I really like Vampire Weekend and I can't help it.



Screw you, your indie music sucks more than my indie music.

Career Change...

Oh, this is brilliant.



Minotaur China Shop.

Play it here, it's free, and Flash.

Thursday, December 11, 2008

Get out of my brain, HAL.

OH CRAP.

Computers can now read our minds.

The human race is doomed.

...

Seriously, though, this is magnificent. Should make corporate espionage so much easier.

Thursday, December 04, 2008

Oh, Virtual Server, Why Do You Disobey Me?

Hm... that about sums up my thoughts today. Maybe I should be using Twitter instead.

Windows Server 2008 is... problematic. Extremely secure. As in, Fort Knox secure (for now). But clunky. What do I like? It's got all of the functionality of Server 2003... and that seems to be it. No, I'm kidding, I do really like the Core Server implementation, that was very needed. But other than that, it's Server Vista Home Edition. So, meh. Hopefully it gets better.

Did research last night for Local Comic Project, was very productive.

Will run tomorrow, when I'm feeling more well. Well-er?

Double-plus well.

Wednesday, December 03, 2008

No Running Today

Starting to get sick. Throat sore. Illness is here a week early. Next week would be much more convenient. Will shoot for running on Friday.

Writing. Need to get current project off of plate completely. Script needs major fixing. The dialogue is crooked and hurts my ears when I read it out loud.

Old project still not completely dead, no matter what I do. Colorist still slowly turning in pages. Tempted to take what I have and just submit it, forget the last three pages.

New short taking shape. Eight pages? Shorter?

Trying to blog more. I read too much and speak, uh, not enough.

KANEDAAAAAAAAAA!

Tuesday, December 02, 2008

Flickering Screens

I've been thinking about video games lately. Not gaming in general, but the specific games that I carry around in my head with me. There are games that I spent time playing on my Commodore 64 as a child that I still think about.

I've been trying to list the games that have stuck with me, and figure out what makes them "sticky."

Here are the trends I've noticed:
- I like action.
- I like humor.
- I don't like persistence. MMORPGs give me a sick feeling in my stomach.
- I like excellent writing.
- I don't like sampling a large assortment of games. I'm extremely picky. I find a title I'm interested in and dive.
- I love hybrids: FPS/RPG, RTS/RPG, FPS/RTS, etc.
- I'd still rather dig up a good old game than the latest AAA title.
- I expect a great amount of polish from start to finish. One broken element or ill-considered mechanic can be a deal-breaker.
- Squaresoft didn't get a single title on my list.
- Lots of First Person Shooters.
- Very few console games, mostly PC games.

I'm not seeking for Greater Truth about my gaming habits. I've only been thinking about why I'm attracted to some games and not others, and why.

Shrug.

I think I need to find a copy of Herzog Zwei. I miss that game.

Monday, December 01, 2008

Chocolate and Sugar

I got a candy bar from work today. It was for my birthday. I'm not a chocolate enthusiast, but I'll eat the stuff.

I was feeling pretty down about my chocolate gift, but I started thinking about how much power the substance has. And not just chocolate, but candy in general. The military puts Hershey bars in their K-rations. Why is that? In the 1800's, pioneers would give their kids lumps of brown sugar to suck on. We have an entire holiday devoted to candy. If my kids are having a rough time, I offer them a piece of candy, and they cheer right up. Sugar makes us happy. Somehow it has the magical power to warm our hearts.

When I was in Mexico, I lived in a town called Los Mochis for over a year. There was a sugar processing plant in the middle of town. The plant was the city's spine. The city was founded because of the existence of that plant. Workers and farm equipment would harvest the sugar cane, and truck it to the plant. After the sugar was extracted, the cane was incinerated, and cinders would fly up out of the smokestacks. For weeks, black and grey ash would snow on the city. The entire community lived or died by the sugar crop.

(By the way, the cane sugar is the good stuff. Most of the sugar produced here in the U.S. is beet sugar.)

"Sugar is poison" is the old saying, and part of my brain is ranting about diabetes and hyperactivity and obesity and empty calories. And chocolate is messy. I rarely let my kids touch chocolate, because just cleaning them up afterward requires a sand blaster. I should be making a hand-painted sign to wave around: "Sugar is killing us!"

I was feeling down about chocolate.

Then I ate the whole candy bar. I felt a lot better.

I'll go running tonight.